Tingo

How to play

You already know how to play.

Tingo is bingo, played with the world around you. Someone builds a themed list of things to find, everyone gets their own board, and five in a row is a Tingo. Here's everything you need to know, from setting up your first game to calling the winner.

A fresh Tingo board for a Red River Gorge game, filled with finds like Cascading Waterfall and Spotted Fawn, above a Let's Tingo! button.

The basics

One list of finds. A different board for everyone.

Every Tingo game starts with a list of finds — real-world things to spot, chosen for whatever you're doing. A road trip, a birthday party, a walk around the block. The list is the game.

Each player gets their own 5x5 board dealt from that list. Same game, different board — yours is a random sample and shuffle of the finds, so nobody can copy their neighbor.

Spot something out in the world and mark it on your board. Five marked cells in a row — across, down, or diagonal — is a Tingo. Depending on the game, the first Tingo wins, or you keep playing for more.

Some games include a free space: the star in the middle of every board. It still takes a tap, but everybody gets it.

Game types

Every game starts from a game type.

A game type is the recipe your game is built from — road trip, birthday party, nature walk. It decides which setup questions you'll answer and gives the game its personality. A few special flavors to know about:

Camera games

Some game types can ask for photo proof. Turn it on during setup and marking a find opens the camera — snap the shot to claim it, and your photo stays with the find for the whole group to see.

Timed games

Some games run on a clock. You pick an end date and time while setting up, and the game wraps itself up right on schedule — most Tingos wins.

Join-any-time games

Most games gather everyone in a lobby before the action starts. Join-any-time games skip the waiting: the game is live the moment invites go out, and people can hop in halfway through. Perfect for parties.

Premium games

Some game types are premium. Creating one is free — the unlock happens only when you start it. More on what that means below.

Hosting

Creating a game

You'll go from blank slate to a game your group can join in a few minutes. Most of that is the fun part: deciding what everyone should hunt for.

1

Answer a few questions

Pick a game type and tell it about your plans — where you're headed, who's coming, what the occasion is. Your answers become the raw material: Tingo generates a list of finds built around exactly what you told it, not a generic checklist.

Along the way you'll pick an icon, a game size, and what it takes to win. Timed game types ask for an end date and time instead, and camera-ready game types ask whether finds need photo proof.

A game setup question in Tingo asking for a destination — 'could be a city, a state, a national park, amusement park or anything' — with Red River Gorge typed in.
2

Make the list yours

Fresh find ideas roll in a handful at a time. Keep the good ones, reword the almost-good ones, trash the duds — and add your own inside jokes whenever inspiration hits. The progress bar shows how close the list is to your game size, from a quick 40-find game up to a sprawling 70-find hunt.

Nothing goes on a board unless you kept it, so the game ends up feeling like yours — because it is.

The find list for a Red River Gorge game in Tingo, 19 of 40 finds kept, with finds like Hikers on Trail and options to edit, trash, or undo each one.
3

Open the doors

Happy with the list? Tap Invite players. That locks in the finds and gives your game a lobby, a share link, and a QR code. If it's a premium game, this is the moment the unlock happens — which brings us to…

Premium

What premium means

Playing Tingo is free. Joining a game never costs anything — your group will never hit a paywall. Creating is free too, for every game type: you can build the whole game and see exactly what you made before deciding anything.

Premium game types ask for an unlock at one moment only: when you're ready to invite players. Unlock just that game with a one-time purchase, or subscribe to start unlimited games. Got a code from us? That works here too. And not every game type is premium — free ones are always around.

Two nice-to-knows: an unlock sticks with its game, so reopening the list to tinker never charges you twice. And if you delete an unlocked game before it ever starts, the unlock goes back in your pocket. You'll create an account with a quick email verification when you purchase — that's what keeps what you bought attached to you.

The Start this game sheet in Tingo for a finished Red River Gorge game, with buttons to unlock this game, subscribe, or enter a code.

Getting the group in

Inviting players

Once invites are open, your game has a lobby: a share link, a QR code, and a live list of everyone who's in. Text the link to the group chat, or let people scan the code straight off your screen.

Players pop into the lobby as they join, each with a board already dealt. When enough of the group is in, hit Start game — every board springs to life at once. You can also close joining whenever you want to cap the roster.

In a join-any-time game there's no lobby to wait in: the game starts the moment invites open, and the link keeps working mid-game so stragglers can jump in.

A Tingo game lobby with a QR code, a Share button, a player list showing the host and a ready player, and a Start game button.

Playing along

Joining a game

Got a link? Tap it. Got a QR code? Scan it. You'll see who invited you and what the game is, and one tap on Join game puts you in — no account, no sign-up, no typing. You should be looking at your own board within about thirty seconds.

Your board is dealt the moment you join: your own random 5x5 spread of the game's finds. Don't love the deal? Shuffle a new board as many times as you like before the game starts.

If the game hasn't started yet, you'll hang in the lobby with everyone else. If it's a join-any-time game, you're playing the second you land.

The You're invited screen in Tingo — Alex has invited you to play Red River Gorge, one player already joined — with a Join game button.

Out in the world

Playing your board

Spot something from your board? Tap the cell to zoom in and hit Found it! — or long-press to mark it on the spot.

Finds are shared by default: the moment anyone in the game finds something, it counts on every board that has it. Cells flip in real time as your group makes progress — mint for your own finds, lime for everyone else's, and a row glowing amber when it's part of a Tingo. Some game types play every-player-for-themselves instead, where only what you find fills your board.

In a camera game, marking opens the camera. Take the shot to claim the find — your photo stays on the cell for the whole group to see. Proof, and bragging rights.

No signal on the trail? Keep marking. Tingo remembers everything you found and syncs it the moment you're back online.

A Tingo board mid-game with 10 finds found and 1 tingo — some cells marked by you in green, some found by others, and a completed row in amber.

The finish line

How a game ends

Every game ends one of three ways.

  • Someone hits the goal

    Most games are a race to the win condition the host picked during setup: the first Tingo, two Tingos, or filling the whole board. The moment a player gets there, the game calls itself.

  • The clock runs out

    Timed games end at the date and time the host picked, wherever everyone stands. Most Tingos takes the win, and a tie goes to whoever found more.

  • The host calls it

    The host can end any game at any time — that's how “most Tingos by the end of the party” games finish, and how any game wraps up early when it's time for dinner. Standings are ranked the same way: most Tingos, then most finds.

The How do you win step in Tingo with choices for 1 Tingo (five in a row), 2 Tingos (the classic), or ALL the Tingos (first to fill your board).

However it ends, everyone sees the final standings — the winner up top and the full ranking below, for the whole group. And if the crowd demands a rematch, Play again copies the finds and settings into a fresh game, ready to run back.

Ready to play?

Grab the app, build your first game, and get your group looking up from their phones.

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